It was a Mech lover’s dream, and it introduced the concept of mega-damage, which would go on to significantly influence RIFTS. Palladium saw the potential of the series and released the Robotech Role-Playing Game in 1986. For those of you that don’t know the history, Robotech was one of the first anime TV shows to be released in the North American market, due to it’s success in Japan. I was always more into Transformers than Robotech as a kid. I’m talking about TV shows and movies that have been transformed into comics and RPGs so that players can immerse themselves in their fan-boy or girl favorites.ġ) Robotech (not to be confused with Macross II) Thirdly, I’m not talking about great science fiction RPGs like Traveller, Mindjammer, or Star Frontiers, although I probably should at some point in the future. I’m talking about games specifically crafted to the genre of science fiction, games that take space and science, and then apply rules to them. Secondly, I’m not talking about universal systems like GURPS Space, or adaptive theme modules like Dread RPG's Metal Sky. I’m talking about RPGs that explore the final frontier, flip off the galactic senate, and make with the blue skinned lovin’. First off, I’m not talking about dystopian futures, steampunk, cyberpunk, or the post-apocalyptic game genres.
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